Final_Fianl_DOF (4) copy

Lucid Architecture – “Exterior” Part One

Josef Blog Roll, CINEMA 4D, Latest Work, VRay 11 Comments

A few weeks back , i drew a sketch of a house that i’ve been into to dreaming , its was a strange experience since i don’t Lucid Dream that often . but the one thing i really liked about that dream was the house the i was in , its difficult to explain how things look like , but with a simple sketch shortly after i realize i was awake , i was able to visualize this using what i knew as a 3d artist , i cant say that the exterior part looks exactly the same thing i saw but the interior part is very close .

The point of this project was to study more about architecture as a non architect , because generally i find architecture a very intersting thing . and of course it is also to practice and enhance my c4d-vray skills and also get to share things i learned with everyone else . hopefully this will be a continuous project meaning that am going to continue to work on it to make it as good as it could get ,also am aiming for animation short for this project

This first part is about the exterior , and the second is going to be about the interior and maybe other parts later for other ideas

All renders are made using Cinema 4D for the modeling , texturing and V-Ray for Lighting and Rendering .Color corrected using After Effects and Photoshop , here are the main shots ( Click the image to enlarge to full HD or right mouse click > open in a new tap )

Final_Fianl_DOF (1) copy

Final_Fianl_DOF (2) copy

Final_Fianl_DOF (3) copy

Final_Fianl_DOF (4) copy

Final_Fianl_DOF (5) copy

Final_Fianl_DOF (6) copy

Final_Fianl_DOF (7) copy

Final_Fianl_DOF (8) copy

Final_Fianl_DOF (9) copy

Final_Fianl_DOF (10) copy

Final_Fianl_DOF (11) copy

Final_Fianl_DOF (12) copy

Final_Fianl_DOF (13) copy

Final_Fianl_DOF (15) copy

Final_Fianl_DOF (16) copy

Final_Ready_For_DOF (8) copy

Here are just some more edits with Photoshop ( an instagram look :) )

Banan 2

Banan

Early Bird 2

Early Bird

Inkwell One

Inkwell Tow

Inkwell Three

A making will be available after Part Tow which will rendered soon , and  until  then . i would really appreciate it if you leave your  critics , comments in the comment section  blew this post .

Comments 11

  1. BAND

    great job, I really like your glog and their work.
    I would like to learn the techniques.

    I look forward to the tutorial thank you

    1. Post
      Author
      1. Minhaz

        Man I keep checking this page hoping to see the tutorial. Can you atleast give us an approximate date when it will be available? I have become a fan of your work :D!

  2. Clau

    man, I will love to see a tutorial on this beautifull piece. You are from far the best c4d+vray4cad artist I see on the internet. good job. My self I’m in the beggining of learning Archviz with c4d because is a very easy soft and user-friendly, and I know the vray is by far a very good render, mostly for his fidelity of light realism. But for C4d+Vray are very few good learning tools on the net, thats why you man, you’l do a very good thing for the community if you keep doing tutorials on “how to” for CG on c4d and vrayforc4d.

  3. Carlos

    Amazing work, i have trouble doing grass, even when i work with proxies it takes a while, good one!

  4. عبدالرحمن باكرمان

    ماشاء الله تبارك الله
    وصلت لمستوى خراااافي هنيئا لك
    انا كنت مصر على استخدام الأدفانس ريندر لكن بعد مشاهدة هذا العمل
    قررت أعيد النظر في تفكيري

  5. rudy

    Hi Josef your work has always been intriguing, I have as always some questions, how did you make the grass is it a texture or it spreadover with surfacespread.
    2nd: Is the depth of field made with photoshop or within cinema 4d?

  6. rudy

    Hi Josef I’ve tried to reproduce the same house, well I have tweaked it to suit my needs and I am having a problem with the lighting and rendering, that is where I suck with vray I would like to know how did you light the scene, is it a sun object linked to a physical sky or the sun is just generated by an hdri?did you also use multipass for post-production?

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