Comments 18

  1. Anonymous

    any clues on multi-pass render out of C4D with Vray? Do you have to use internal C4D multipass setting with the Post Effect – option activated? Last time i tried it only seemed to work that way? Cheers :)

  2. bacardi

    Yeah, i'm getting a new machine soona and that's going to be some horsepower combined with my other one ;) And i'm definetely going to try it :)

  3. Anonymous

    Hi, I just did a setup you shown. but I didnt get normal shadow layer, its like mask… please help me:)

  4. josef bsharah

    hmm … strange can you post a photo please .. and jive some details about the passes you used .. and also make sure you have the layer mode correct in photoshop

  5. Anonymous

    I don't know if its important, but i use C4d 11.5 and vray 1.2.5.5. Its a settings wich I used: http://i1178.photobucket.com/albums/x371/Andrius_Raudonikis/before.jpg
    Here's the result: http://i1178.photobucket.com/albums/x371/Andrius_Raudonikis/AFTER.jpg
    And in photoshop(this is from other angle, but the result is the same as first render):
    http://i1178.photobucket.com/albums/x371/Andrius_Raudonikis/in_photoshop.jpg

    Maybe I make some silly mistakes, or is it other problems? I just want to get the shadow layer like you shown before (first in the row). thank you very much

  6. josef bsharah

    oh i see .. its all good actuality but the first photo on the row is not a shadow pass .. its an AO pass done manually using vray dirt as override material .. just make a new advanced material with vray dirt and add it to the override slot in vray options :) .. if you like i would recored a quick video tut about that

  7. Anonymous

    No thank, dont waste you time for now. i will try to do it my self :) but if i have some problems i will post. and thanks for recomendations about updating.
    But maybe you know direct way to render a picture with a saparate smooth shadows? Because I just want to put shadows on my 2d plan, and architectural elevation. the friend of mine is rendering with c4d (without vray)and with multpass he get separate smooth shadows.

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