”Solid chamfering” is a well known technique for controlling the sharpness of object edges when modeling with Hypernurbs. The basic idea is that to get perfect control of the sharpness of an edge, you need to add two extra control loops: one on either side of the original edge
hi ..
Stefan has just posted new tutorials about the correct way around lights and cameras and render settings in vray for c4d .. he also posted new camera and object animation tutorials for vray 1.2.6, in case you missed them .. here are the links
OFFICIAL Camera Animation Tutorial [by stefan]
OFFICIAL Object Animation Tutorial [by stefan]
OFFICIAL C4d 12/13 correct 32bit LWF workflow with V-Ray